zeldas flash thread.
5 posters
Re: zeldas flash thread.
Wow that is so cool. You need to study the movement on the human hand and what it looks like while moving cuz somtimes it was a bit awkward.I would never be able to do that though. You got potential.
Stealth- VIP
- Posts : 161
Join date : 2009-06-09
Location : EZtoon Leader
Re: zeldas flash thread.
wow thanks man. i think ill work on my flash anims a little, but for now i need a break. i got a lot going on ncluding a bunch of gigs for ym band. so i wont be animating for abit.
Re: zeldas flash thread.
It was ok, but I think it would have looked better as a beam. Also, try to make more movements for the hand.
Mike- Forum Helper
- Posts : 116
Join date : 2009-06-19
Age : 28
Location : 100+ Post Club (only 5 people here, hehe)
Re: zeldas flash thread.
That was very cool zelda.
I can't make flash animations like that.
I can't make flash animations like that.
Joshua- Raikiri!
- Posts : 136
Join date : 2009-06-10
Age : 27
Location : Philippines
Re: zeldas flash thread.
It was an extremely basic effect, as all you did was use an oval tool for the beginning of the effect, make a keyframe maybe 10 frames later, make a big circle in the middle but delete the smaller one, and just insert a Shape tween. The animation of the hand was not very realistic, as the rest of the arm did not move, giving the illusion that he had no bones. Look at some tutorials, and keep learning.
lol, what tutorials on popskee ;D
lol, what tutorials on popskee ;D
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